Phase Shift Games
Dungeon Drop
Dungeon Drop
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The award-winning drop-style game that started a revolution. Drop cubes from 6 inches to create infinite dungeon layouts, then explore with your customized hero. Winner of 10+ industry awards including Dice Tower Family Game of the Year.
Contents
This item includes:
- 93 cubes
- 4 meeples
- 15 race cards
- 10 class cards
- 10 quest cards
- 4 player aid cards
- 1 score tracker card
- 4 turn order markers
- 4 teamwork tokens
- 4 solo tokens
- 2 rulebooks (1 for normal play, 1 for Solo Spelunker mode)
Sleeve Requirements
The following packs of sleeves are required for full protection:
- Dungeon Drop base game: 1 pack of Full-size Sleeves of Protection
- Dropped Too Deep expansion: 2 additional packs of Full-size Sleeves of Protection
The above set of sleeve packs will also be enough to protect all additional cards that come in the various smaller expansion packs currently available.
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I was a big RPG player in the 80’s, but about a year ago I kind of returned to my roots and started obsessively collecting (and playing) RPGs and board games. I’ve got dozens of them.
I say this because I want to qualify the next thing I’m going to say: of all of the dozens of games I have played (some of which cost hundreds of dollars) this simple and cheap game is genuinely one of the coolest and most fun-to-play games I’ve ever played. This is largely because of the very simple and quick set-up, and the short time it takes to learn and to play. This may not appeal to everyone, but for me it’s just such a refreshing change of pace from the games I’ve typically played which take 20 minutes to set up, and hours to play. (Not to mention huge rule-books.)
I really like the solo mode, and it’s entirely appropriate for almost any age from young to old.
The only real drawback is that it requires a fair amount of table-space, and pieces could potentially be easy to lose, if you aren’t careful.
It really is a fun game though, and I highly recommend it as a family game, or party-game for 1-4 players (5, if you get the Wizard Spells expansion).
If you enjoy it, I definitely suggest you get the “Dropped Too Deep” expansion. It adds some great new features (yet retains the slick simplicity which makes it great).
The playmats and walls are also nice, and worth considering. (I did buy the walls, although they aren’t seen here in my photo, because I gifted them to someone, and need to repurchase them again, for my own self). Obviously you can make your own walls, but they aren’t seen convenient and provide a nice, consistently-sized and easily storable boundary for your game-area.
Anyway I’ll quit rambling, but bottom-line is buy it. It’s worth three times the price.
The game is really cool and innovative, but I have already lost a piece because these 8mm cubes bounce just about everywhere when you drop them on a hardwood countertop. I need to play this game in very clean environments so I can easily relocate a piece if it lands under something on the table, which is not a problem I have with other games.
Dungeon Drop
The game is fantastic and the time from purchase to play was speedy!
Absolutely love this game! Quick set up, easy-to-understand instructions, and best of all loved by gamers who aren't so familiar or those who have been in the scene for a while. I've brought this game to many friends and have yet to have someone say they aren't willing to play! The dice are high quality. They have a satisfying sound and feel to them. The cards have brilliant colors! The artwork is adorably menacing and I adore how the 'race' and 'class' art fit together. Quests have simple instructions to help conquer the most points each game. Certainly a must-have!