Instant Dungeon... Infinite Possibilities!
This page contains: Dungeon Drop, Solo Spelunker, rulebooks, FAQ, errata
Gather your gear and prepare to dive into the labyrinth! Teeming with untold treasure, the tunnels are said to be inhabited by unusual creatures, both adorable and terrible. Keep your wits about you as the very walls shift in the torchlight...
...it's time to drop into the dungeon!
How To Play and Reviews
Localized (non-English) rulebooks and other documents can be found on BoardGameGeek. These are unofficial, fan-translated, or 3rd party rules, provided free-of-charge.
Solo Spelunker Mode
Dungeon Drop features a tremendously deep solo gameplay mode that creates a uniquely authentic "rogue-like" experience on the tabletop!
I just really love this game! It’s light, it’s quick, it’s kinetic, it has energy. It’s just joyful to play. It is my #2 (Family Game of the Year)!
This is such a fun, sweet, fast, little, charming party or family game.
I really, really love this. It's such a brilliant idea!
Dungeon Drop introduces this really clever concept of just pulling cubes out, dropping them on the table, and then based on wherever they randomly laid out the colors of the cubes will determine how you build your dungeon.
This is one of those "I wish I thought of that" games!
I recently took this with me to BoardGameGeek Con, and I played it with a bunch of people and everybody loved it. And everybody who watched us play loved it too, and wanted to play.
This game is amazing!
Dungeon Drop is so much fun! Way more fun than it has any right to be.
It's a very cool and approachable concept for a dungeon crawl scenario. Really fun.